Thursday, 20 October 2011

bug eyes

used the code from my last post to make Russ' face and eyes pop according to the volume in the right and left channels respectively. not a perfect fit but that could be fixed by putting his eyes into two separate movie clips.


In fact I just did that:
i also put the eyes within the movie clip containing the head, so they stay in the right places compared to the face. This meant i had to play the sound channel again within this movie clip, as i don't know if you can access properties defined outside of the object you're writing the code in. help with that?

No comments:

Post a Comment